Project Description

The Tactical Games were created to provide a platform to test the skills and readiness of tactical athletes from all backgrounds. Whether you are military, LEO, competition shooter, or a civilian gun enthusiast you can compete in The Tactical Games.

Our Skirmishes (smaller version of the major Tactical Games Events are held on the third Saturday of every month.

For more detailed information, you can visit www.thetacticalgames.com

We ask that all Athlete register using the following link. This allows us to make sure we have enough weights and implements for everyone. CLICK HERE TO REGISTER

DIVISIONS

Men’s Elite-

Suggested Physical Abilities:

-Sub 8min/mile in Full Kit, or sub 7:15 mile slick

-Ability to shoulder a 200# sandbag, if you do not have access to a sandbag a 225#-245# barbell clean is a reasonable standard.  Movement with a 200# bag on shoulder may also be required.

-Ability to climb a rope in full kit.

– Perform tasks with odd objects weighing 75-150# for a duration of 8-12 min consistently

– Farmers Carry with up to 185# in each hand

– Generally in excellent physical condition, and able to complete functional fitness workouts “RX”

 

 

Women’s Elite

– Ability to run a sub 10min/mile in full kit, or 9:05 slick.

-Ability to shoulder a 125# sandbag, a 150#-165# barbell clean is a reasonable substitute.

-Ability to climb a rope in full kit

-Perform tasks with 50-100# for a duration of 8-12min consistently

-Farmers Carry with 120# in each hand

-Generally in excellent physical condition and able to complete “functional fitness” workouts RX.

 

 

Elite Shooting Standards (Men and Women)

-80% accuracy on an “A zone” at 15 yards pistol under extreme physical duress.

-80% accuracy on a “C zone” at 150 yards under extreme physical duress.

-These are not the smallest targets or furthest distances that will be shot, however will offer a decent guideline on your ability to perform.

 

 

Elite Notes: 

-These weights are not used in every battle, if there is something you cannot do, you will not do well in that particular battle but does not mean your “out of the running.”

-In Elite if you come to an obstacle or task that cannot be completed you will remain there until time expires.  There are no burpee options in elite.

 

 

Mens Masters 40+:

Standards based off 85% of Elite, athletes must be 40 years old or older to compete.

 

 

Mens Masters 50+: 

-Standards based off 85% of Elite, athletes must be 50 years old or older to compete.

-Dissemble rule is allowed.  You may take an implement apart and take it piece by piece, however it must be carried with the original intent.  i.e. If the weight as a whole was supposed to be carried overhead, the pieces must be carried overhead.

 

 

Women’s Intermediate:

-Standards based off 85% of Women’s Elite

– Dissemble rule is allowed.  You may take an implement apart and take it piece by piece, however it must be carried with the original intent.  i.e. If the weight as a whole was supposed to be carried overhead, the pieces must be carried overhead.

-Burpee Options if tasks cannot be completed.

 

 

Men’s Intermediate and Intermediate Optics-

-Standards based off 85% of Mens Elite

-Dissemble rule is allowed.  You may take an implement apart and take it piece by piece, however it must be carried with the original intent.  i.e. If the weight as a whole was supposed to be carried overhead, the pieces must be carried overhead.

-Burpee options if tasks cant be completed

 

 

Novice Division-

-Choose your own adventure.  This is not a competitive division, scores will be kept but no prizes are awarded.  You may opt out of any part of the battle you cant complete.

 

WHAT’S NEEDED

CLOTHING/FOOTWEAR

We do not specify the clothing or footwear an athlete chooses to wear.  We highly encourage rugged footwear and clothing to protect the athletes as they move through the prescribed Battles.

During most Battles, athletes will be wearing plate carriers, pistol belt, and rifle with sling.  This varies slightly battle to battle. Specific instructions will be given prior to each Battle.

PLATE CARRIERS
All plate carriers will meet a minimum weight requirement. An athlete does not have to have plates in their plate carriers as long as the weight is achieved. An athlete’s plate carrier must meet minimum weight requirements before adding magazines and ammunition.

  • Men’s plate carriers must be 15lbs or heavier.

  • Women’s plate carriers must be 12 lbs or heavier.

BELT GEAR

A Holster that retains the pistol during movement. A Level 2 is recommended but not required.

The ability to hold 5 pistol and 5 rifle magazines at the same time. This can be accomplished from the use of pouches on the belt line or plate carrier or pockets.

RIFLE

  • 5.56mm/.223 rifles are the allowed platforms at The Tactical Games

  • An AR platform, a Steyr Aug, Tevor, or whatever the athlete wants to use is allowed, provided it is a 5.56/.223 platform.

  • Red Dot Sights are allowed on the rifle. EOTech, Aimpoint, etc. are allowed.

  • Flip over magnifiers are good to go.

  • Scopes are good to go.
  • An athlete can run whatever “furniture” on the gun he/she wishes. Hand guards, foregrips, etc.

  • Suppressors/Cans are good to go.

  • Back-up Iron sights are NOT (updated December 2020) required.

  • Slings on the weapons are required. The amount of equipment an athlete carries, walls climbed, tunnels crawled through, and obstacles negotiated, require that an athlete have a sling on their weapon.  We recommend a two-point sling.

  • NO special loads for the rifle. Standard ammunition is required.  Whatever the athlete zeroes their gun with, 55gr, 72gr….. is fine.  Match grade ammo is fine.

  • Compensators on Rifle are not allowed. The ONLY muzzle device you may use is an A2, Stretched A2, 3/4 pronged or supressor. Notice we didn’t say “style of” or have any vaguness in our terms. If it’s not one of the ones we just listed, it IS NOT allowed.

  • AR Pistols, SBRs, etc are acceptable

  • No penetrators or armor piercing rounds. So, please do not use Green Tip ammo or any round that Is traveling faster than 3,000 f.p.s.

PISTOL

  • Generally, a stock pistol is required.

  • 9mm, .40, or .45 calibers are allowed. No other calibers.

  • Red Dot sights are good to go in Intermediate Optics division only. Must be iron sights in all other divisions.

  • Fiber Optic sights are allowed.

  • A lighter trigger is allowed

  • A mounted flashlight is allowed.

  • Extended magazines are allowed.

  • Replacement guide rods are fine.

  • Flared magazine wells are acceptable.

AMMUNITION

We recommend bringing 100 rounds of pistol and 100 rounds of rifle ammunition.

MAGAZINES

Bring 5 rifle magazines and 5 pistol magazines

WHEN / WHERE

Third Saturday of Every month.

Location:

Triple C Range

14333 Cleburne Highway

Cresson, TX 76035

Gates open at 7:30 am

Safety Brief: 8:15

Warm Up: 8:30

Battles Begin: 9:00

RULES

See The Tactical Games website for a complete list of detailed rules. CLICK HERE for the link.